Motion in the Ocean 7-11

With only 5% of the ocean having been explored due to its extreme conditions, this UNESCO-accredited challenge, invites learners to explore how engineers use robotics to study and work within our oceans.

The United Nations Decade of Ocean Science for Sustainable Development 2021-2030 is a 10-year framework initiative to identify, generate and use critical ocean knowledge to manage the ocean sustainably.

In these sessions, learners engage in the Engineering Design Cycle to create mechanical systems. They closely examine nature to incorporate biomimicry into their animatronic designs.



Ethical Explorers - should we leave it or learn from it?

Learners are introduced to deep sea exploration and consider why oceans are so difficult, dangerous and dear to explore. They debate the ethics of ocean exploration, and begin to discover how nature can inspire innovation.

Underwater robots, inspired by nature

Learners imagine an animatronic capable of deep-sea exploration. They take a deeper look at biomimicry, and explore the different ways sea creatures move. Using this knowledge they create a design specification and annotated sketches of their animatronic.


UNESCO-accredited

Marine Makeathon

Learners apply their understanding of levers and linkages, and make an articulated grabber that could be fitted on their animatronic. They modify and improve their design in response to evaluation and testing.



The Sustainable Development Goals (SDGs) adopted by all United Nations Member States in 2015, provide a shared blueprint for peace and prosperity for people and the planet, now and into the future. These sessions support Goal 14 which aims to conserve and sustainably use the oceans, seas and marine resources for sustainable development.